![]() Reworked electric lights regarding light node handling Tweaked slicing recipes to remove conflicts Protect our server tick profiling against bad modsĬleanup cache when world is stopped without being unloadedĪdded Thaumic Additions: reconstructed supportĬhanged error handling for oversized output stacks in recipesĪPI change for IHasPlayerRenderer and IModObject Limit Ender Fluid Conduit throughput to reflect Forge fluid API limitationsĪdapted slot limited according to SashaGelert's research. ENDER IO DARK BOOT UPGRADES UPGRADEMore aggressively register our fluid texturesįixed soulbinding recipe accessing blacklisting recipe prematurelyįixed farmer validity checking wrong things attributeĪdded support for the weird cancelation logic of PlaySoundEventĪdded ANY/NONE modes to Enchantment Filterįixed capBank network failing to form for single-block networksįixed Owl ambient sound only triggering on client, but entity soundsystem only working on serverįixed upgrade drop code running for non-upgradesīetter workaround for Forge bugs about PlayerDestroyItemEventĪdded feedback for block break event denied on wrench use Update tooltip descriptions based on new systems Protect RS conduit against being ticked when not part of a network Try to detect weird loops other mods build with our capabilities Try even harder to fix upstream errors.įixed TelePad using valid coords as "no coord" marker Inventory panel now ported and in beta (available on our Jenkins only)Īdded weirdness protection code to light nodesįixed extra GUI areas not blocking item clicksįixed Big Mushroom Farmer block harvesting orderįixed wrong range limit on a config valueįix toggle states not persisting on dimension change ![]()
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